Weather

This page has my weather matrices. These are a fast but simulationist way of generating RPG weather—they require one roll on one table with no modifiers while accurately matching the historic weather patterns of particular cities. See the introduction to the matrices article for the rundown on how these work; if you are interested in more detail, the development articles discuss how I came up with and iterated on the idea.

Currently, I have versions for 6 locations and a zine format. I’m working on more! Some of the old writeups I worked on while they were under development are also linked, below.

Download the full zine (PDF)

Weather matrices

AfTropical rainforest

AmTropical monsoon

BWhHot desert

CsaHot-summer Mediterranean

CfbOceanic

DfbWarm-summer continental

Development

  1. 01

    Introduction to the Matrices

  2. 02

    Weather Generation 1: What I Want in a Weather System

  3. 03

    Weather Generation 2: What Are We Trying to Match, Anyway?

  4. 04

    Weather Generation 3: Weather Matrices

  5. 05

    Weather Generation 4: Introducing the Weather Matrix

  6. 06

    Weather Generation 5: Temperature Swings